![]() ![]() One key difference between Nexomon and Pokemon is how attacks are handled. Sometimes it goes overboard but self-awareness is what makes these moments enjoyable. There are many characters who are expressive and aware that the game has its "cliche" moments. One thing that I felt both Nexomon and Extinction did well was with their dialogue. The wild Nexomon are easily distinguished by the rustling in the grass and battles are identified by an icon. There are medical centers to heal your Nexomon, there are wild Nexomon, and there are tamer battles. The main one is the lack of RNG when engaging in battle. This game and its sequel is a homage to the classic Pokemon titles with a few quality-of-life checks. It takes a while to get the ball rolling because items like EXP Share and mechanics like all Pokemon gaining experience are things I take for granted. There's a lot of catching Nexomon, grinding, and raising their levels to have a balanced team. The "overseers" act as the game's "gym leaders." I didn't play too far on the Switch version but I have the game on PC and I recall the first overseer being an obnoxious gym rat. After the encounter, your job is to go to the various overseers and figure out what their leader, The Nexolord, is planning. Your best friend is getting harassed by a thug and you go in to help her only to reclaim one of the Nexomon in the thug's briefcase. ![]() Of course, your parents won't tell you what that project is because "you're just a child," but fortunately you quickly join in on the adventure. The Nexolord is an arrogant tamer of Nexomon who is involved in a top-secret project. You are the child of a scientist couple who is "graced" by the Nexolord. While the story may be something that would feel right at home in Pokemon Diamond and Pearl, all of its assets are original from the Nexomon designs to the characters and the location. It does its best to trim out the fluff while also providing its own story to tell. That's not to say mobile gaming is bad, far from it, but you can feel when a game is a port with minor adjustments to cater to the console and PC gamers.ĭig below the surface however and players will find a charming and self-aware monster-taming RPG that knows its audience. Within the first few minutes, even playing on a console gives off a "mobile game" feeling. I won't sugarcoat it, it is heavily based on the Pokemon series in terms of presentation, execution, and overall feel. The Nexomon series is one that most players will look at and immediately pass judgment as a "clone" of a certain popular multi-million, if not billion, selling video game franchise. ![]()
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